Tag Taxonomy Overview

Tags define categorical boundaries for Sub-States inside the [EXECUTION] block, providing cognitive clarity for the human director’s visual and auditory channels (optics, performance, staging, sound) and establishing precise physical coordinates for generative rendering.

[!NOTE] Disambiguation: Macro-Blocks vs. Sub-State Tags
- Macro-Blocks: Structural document section containers ([INTENT], [LOGIC], [AESTHETIC], [OPENING], [EXECUTION]). - Sub-State Tags: Inline beat coordinates chained inside [EXECUTION] (e.g., [CAM], [ACT], [AUDIO]). The tag [BLOCK] in Tier 2 below is strictly the spatial staging coordinate (frame-left, FG/MG/BG), not a Macro-Block container.


1. Tag Architecture Overview

Tier Category Name Included Tags Directorial Purpose
Tier 1 The Core Triad (Universal Baseline) [CAM], [ACT], [AUDIO] / [SFX] Essential coordinates for almost every cinematic beat (optics, physical performance, tactile sound).
Tier 2 Specialized Directorial Coordinates [DIAL], [MUSIC], [BLOCK], [AXIS], [FOCUS], [LIGHT], [SPEED], [PROP], [CROWD], [ENV], [VFX], [TRANS], [STATE IN/OUT] High-precision cinematic controls deployed only when that specific physical or optical dimension mutates.
Tier 3 Open Domain Protocols [MOTION], [TYPO], [ASSEMBLY], ... Extensible domain tags declared under the Single-Dimension Law for specialized animation or commercial pipelines.

2. Dedicated Sub-State Specifications Directory

For the in-depth specification of each tag coordinate, refer to substates/:

  • substate_grammar.md — Sub-State single-dimension law, chaining ->, Core Triad, and open tag principle.
  • tag_cam.md[CAM] optics, shot sizes, camera moves, and named persistence ([CAM 01]).
  • tag_act.md[ACT] physical performance, micro-expressions, and “Literal over Literary” rules.
  • tag_dialogue.md — Spoken dialogue, speaker delivery modifiers, (O.S.) / (V.O.), and [DIAL] optionality.
  • tag_audio.md[AUDIO] & [SFX] tactile foley, physical impacts, and acoustic persistence.
  • tag_music.md[MUSIC] instrumental score, thematic motifs, and tempo cues.
  • tag_block.md[BLOCK] visual staging, frame horizontal placement, and depth layers (FG/MG/BG).
  • tag_axis.md[AXIS] 180° line-of-action alignment, screen direction, and motivated crossings.
  • tag_focus.md[FOCUS] optical depth of field, rack focus shifts, and selective sharpness.
  • tag_light.md[LIGHT] dynamic in-scene lighting changes, moving beams, strobes, and shadows.
  • tag_speed.md[SPEED] temporal simulation rate, framerate (120fps/240fps), speed ramps, and time-lapse.
  • tag_prop.md[PROP] mechanical object state transformations and autonomous item physics.
  • tag_crowd.md[CROWD] background extras choreography, traffic, and secondary world action.
  • tag_env.md[ENV] dynamic weather, wind vectors, light shafts, and atmospheric reactions.
  • tag_vfx.md[VFX] visual effects, glowing textures, particle physics, and energy discharges.
  • tag_trans.md[TRANS] continuous in-camera transitions, match-on-action, and whip pans.
  • tag_state.md[STATE IN] & [STATE OUT] boundary condition locks for critical handoffs.
  • tag_custom_protocol.md — Universal protocol for declaring any custom domain tag ([MOTION], [TYPO], [ASSEMBLY]).
Back to top